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Trithemius is a prototype 2D cryptographic puzzle game, made in Godot, for the PC. The player deciphers increasingly complex and difficult coded messages based on real cryptographic methods of the 15th century from texts such as Steganographia and De componendis cifris. Dozens of methods and hundreds of cipher keys survive from the period, so there is no shortage of inspiration or historical authenticity to work with. This game happens against the narrative backdrop of the Italian Wars (1494-1559).

Full Game Design Document: https://docs.google.com/document/d/1eBr5vKmq3K7iTuQcjQuNIUkidb9XgVkiEHKM8CYXPFw/...

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Trithemius Game Design Document
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